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Devlog
After a long absence
May 29, 2021
by
calango
After almost 2 years, I at least have something that I can call a demo. It is a stage somewhat completed. still rough around the edges, specially the boss fight which is a tad too difficult for what I...
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Starting from Scratch
October 03, 2019
by
calango
Changing the whole style. Smaller resolution hopefully will make the project easier to manage in several aspects...
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10/09/2018
September 10, 2018
by
calango
Created some enemy placeholders to test attack patterns Started creating the healh system. For the moment it doesn't do much besides decrease with damage. Nothing besided this. Adjusted fire-ratio for...
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28/08/1028
September 10, 2018
by
calango
Now it is possible to shoot while crouched Up arrow now jumps as well Started implementing joypad support, although I couldn't make it work with Dualshock 4, only with Xbox360 controller / Hori Fighti...
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27/08/1028
September 10, 2018
by
calango
Worked on some fixes for the slide system. it should be working fine now. - Slide speed now decreases with time. It starts faster than before to compensate this. - Fixed a bug where you could press C...
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